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Tag: VR

Metaverse: Get a second life

As gaming, AR and VR continue to advance in terms of mechanics and popularity, is the metaverse becoming more real than before? What are the components that need more work, and thinking?

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December 13, 2020December 27, 2020 manu prasad1 Comment

Information & Interfaces

I’m still stuck on the narrative of consumption – both on the intent and interest front, as I wrote in Intent, Interest & Internet Dominance, as well as on the interfaces through which it will happen, something I started writing on in Consumer- facing AI : Phase One. In this era of abundant choice, a […]

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June 22, 2016January 2, 2021 manuscryptsNo Comments

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